Japanese entertainment conglomerate making toys (Gundam models), video games (Tekken, Pac-Man) and anime content.
Japanese entertainment conglomerate making toys (Gundam models), video games (Tekken, Pac-Man) and anime content.
Runs franchises as a loop: anime and games build interest in a character, then toys, models and merchandise capture it. Toys and hobby products, including Gundam kits, and digital games, which include publishing outside studios' titles such as Elden Ring, are the two big earners. It also operates arcades and game centers.
In one line: A mix of Hasbro and Take-Two.
Moat: narrow (brand, IP / patents). Owns enduring anime/game IP (Gundam, Dragon Ball licensing, Pac-Man) with a loyal collector fanbase.
Headquarters: Tokyo, Japan · Founded: 1955 · Employees: 11,457
Size Bandai Namco (7832.T) is a Japan Consumer Discretionary company (Recreational Products) with a market value of $26.1B, the 65th largest of 1,379 Japan companies the cockpit tracks. Shares closed at ¥6,392 on 6 Nov 2026.
Performance Over six months the shares gained 76.4%, against +2.1% for the median peer and +1.8% for the Japan market (cap-weighted) — 2nd highest of 21 in its peer set.
Growth Revenue grew 9.1% over the last twelve months (peer median +6.8%); the operating margin is 15.0% (peer median 11.1%).
Valuation It trades at 25.5× forward earnings against a peer median of 18.3× (3rd most expensive of 21).
Price implies For today's price to make sense, revenue must grow about 0% a year for seven years (Req g). Recent delivered growth is +13%, so the hurdle is -13 pp: the price already allows for a slowdown.
Capital Return on invested capital runs 22.2 points above its cost of capital (5.0% WACC).
Next results Next results expected around 10 Nov 2026 (exchange calendar; dates can move).
| TTM | FY2025 | FY2024 | FY2023 | FY2022 | |
|---|---|---|---|---|---|
| Revenue | ¥1.38T | ¥1.35T | ¥1.24T | ¥1.05T | ¥990B |
| Revenue growth | — | +9% | +18% | +6% | — |
| Gross profit | ¥550B | ¥531B | ¥495B | ¥371B | ¥369B |
| EBITDA | ¥258B | ¥239B | ¥223B | ¥132B | ¥148B |
| Net income | ¥153B | ¥141B | ¥129B | ¥101B | ¥90.3B |
| Free cash flow | n/a | ¥129B | ¥154B | ¥64.2B | ¥70.2B |
| Capital expenditure | n/a | ¥45.8B | ¥42.4B | ¥34.9B | ¥33.8B |
| Total debt | ¥30.2B | ¥16.7B | ¥12.0B | ¥12.4B | ¥21.5B |
The default views of Competitor Analysis ▸ Charts, drawn from the same data. Open them in the cockpit to change the axes, pin companies and read every value.
| Company | Market cap | 6M return | Revenue growth | Op. margin | Forward P/E | Req g |
|---|---|---|---|---|---|---|
| Bandai Namco 7832.T | $26.1B | +76% | +9% | 15% | 25.5× | -0.4% |
| Konami 9766.T | $23.5B | +45% | +25% | 33% | 25.7× | -1.5% |
| Capcom 9697.T | $11.0B | +25% | +21% | 41% | 27.0× | -2.2% |
| Sega Sammy 6460.T | $4.28B | +46% | +24% | 10% | 17.8× | -2.3% |
| Hasbro HAS | $16.6B | +22% | +19% | 31% | 17.3× | -9.8% |
Peer set: Industry: the same industry and sector in any market, nearest in size. This is the same default set the interactive Competitor Analysis opens with.
| Measure | 7832.T | Peer median | Rank in peer set |
|---|---|---|---|
| 1-month return | +11.9% | +12.7% | 10th lowest of 21 |
| 6-month return | +76.4% | +2.1% | 2nd highest of 21 |
| Distance from 52-week high | -6.3% | -18.1% | 3rd highest of 21 |
| Revenue growth (TTM) | +9.1% | +6.8% | 8th highest of 21 |
| Operating margin | 15.0% | 11.1% | 7th highest of 21 |
| Forward P/E | 25.5× | 18.3× | 3rd most expensive of 21 |
| Growth the price implies (Req g, 7 yrs) | -0.4% | 2.5% | 8th least demanding of 20 |
| Growth delivered (Del g) | +12.7% | +7.0% | 6th highest of 20 |
| Hurdle (Req g minus delivered) | -13.1 pp | -5.2 pp | 5th least demanding of 20 |
| ROIC minus cost of capital | +22.2 pp | +2.0 pp | 4th highest of 20 |
| EV / EBITDA | 14.5× | 11.2× | 4th most expensive of 20 |
| Net debt / EBITDA | -1.4× | 0.3× | 3rd least indebted of 20 |
| Company | Market | Market cap | 6M return | Revenue growth | Op. margin | Forward P/E | Req g | Delivered g |
|---|---|---|---|---|---|---|---|---|
| Bandai Namco 7832.T | Japan | $26.1B | +76% | +9% | 15% | 25.5× | -0.4% | +12.7% |
| Amer Sports AS | United States | $18.3B | -13% | +30% | 13% | 21.9× | 23.5% | +21.8% |
| Hasbro HAS | United States | $16.6B | +22% | +19% | 31% | 17.3× | -9.8% | -3.0% |
| Games Workshop GAW.L | United Kingdom | $7.15B | -17% | +7% | 42% | 25.2× | 11.7% | +12.3% |
| Acushnet GOLF | United States | $4.72B | -12% | +7% | 13% | 20.0× | 3.8% | +9.7% |
| Mattel MAT | United States | $4.39B | 0% | +3% | 9% | 12.8× | 0.2% | +3.1% |
| Thor Industries THO | United States | $4.18B | +5% | 0% | 3% | 22.3× | 16.0% | -4.8% |
| Fluidra FDR.MC | Spain | $4.12B | +4% | +2% | 14% | 14.9× | 5.4% | +8.0% |
| Asmodee ASMDEE-B.ST | Sweden | $3.97B | +39% | +17% | 16% | 17.1× | -1.8% | +11.9% |
| Polaris PII | United States | $3.59B | -8% | +9% | 2% | 22.2× | 18.1% | +0.4% |
| Yamaha 7951.T | Japan | $3.39B | +7% | +5% | 8% | 15.8× | -1.7% | +4.5% |
| Hayward HAYW | United States | $3.38B | +11% | +8% | 22% | 17.9× | 9.9% | +5.1% |
| Technogym S.p.A TGYM.MI | Italy | $3.34B | -32% | +10% | 16% | 23.8× | 9.7% | +14.9% |
| Callaway Golf CALY | United States | $3.00B | -4% | -37% | 9% | 18.6× | 2.4% | +5.3% |
| Tomy 7867.T | Japan | $2.74B | +89% | +7% | 9% | 20.2× | 2.5% | +13.9% |
| Alpha 002292.SZ | China | $2.08B | +13% | +2% | 9% | 72.3× | 28.4% | +0.9% |
| tonies TNIE.DE | Germany | $1.86B | +24% | +36% | 4% | 37.4× | n/a | n/a |
| VTech 0303.HK | Hong Kong | $1.72B | -15% | -7% | 9% | 11.9× | -9.7% | -3.0% |
| Bloks 0325.HK | Hong Kong | $1.56B | -23% | +30% | 21% | 12.4× | -1.0% | +102.8% |
| Spin Master TOY.TO | Canada | $1.52B | +6% | -2% | 9% | 9.6× | -11.5% | +7.0% |
| Sanlorenzo SL.MI | Italy | $1.46B | -7% | +2% | 14% | 11.8× | -2.0% | +13.7% |