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← CockpitCompetitor Analysis › GAW.L Games Workshop Group PLCOpen in the cockpit ↗

Games Workshop Group PLCGAW.LCompetitor analysis, valuation and peers

United Kingdom · GBP·Consumer Discretionary›Recreational Products

UK maker and retailer of Warhammer tabletop miniature wargames, models, paints and related media/licensing.

≈ A UK hobby-games maker, like a much more profitable Hasbro niche wargaming unitMomentum laggard 11
Mkt cap
$7.15B
US dollars, full cap
Free float
99%
of shares outstanding
$/day
$14.2M
20-day average traded
Fwd P/E
25.2×
forward earnings
ROIC−WACC
+88.9 pp
WACC 10.8%
Hurdle
-1 pp
Req g minus delivered
Next earnings
74 days
19 Jan 2027
Close · GBP£16,080
1D-0.1%
1W+2.0%
1M-1.6%
3M-15.2%
6M-17.1%
YTD-15.0%
1Y+5.1%
ATR %2.7%
52w lowhigh27.8% off high

What Games Workshop does

UK maker and retailer of Warhammer tabletop miniature wargames, models, paints and related media/licensing.

Designs and makes its miniatures at its own Nottingham factory and sells them through its own shops, its online store and independent hobby retailers, so it keeps a large part of the retail margin. Licensing for video games and screen adds royalty income at little cost.

In one line: A UK hobby-games maker, like a much more profitable Hasbro niche wargaming unit.

Products and services

  • Warhammer miniatures/models
  • Paints & hobby tools
  • Licensing (video games, media)

Customers

  • Tabletop wargaming hobbyists globally
  • Licensees (game/media studios)

Where it sits in the supply chain

  • Consumer discretionary
  • Hobby/tabletop games
  • Miniatures, rulebooks, licensing

What could go right

  • Growing global tabletop hobby/collectibles demand
  • Licensing revenue from film/game partnerships

What could go wrong

  • Niche-hobby demand ceiling
  • Input-cost inflation (plastics, freight)

Moat: wide (IP, brand, network effects). A decades-deep proprietary universe (Warhammer 40,000) with a loyal hobbyist community creates strong brand loyalty and licensing leverage.

Headquarters: Nottingham, UK · Founded: 1975 · Employees: 3,321

Named competitors

Games Workshop at a glance

Size Games Workshop (GAW.L) is a United Kingdom Consumer Discretionary company (Recreational Products) with a market value of $7.15B, the 69th largest of 363 United Kingdom companies the cockpit tracks. Shares closed at £16,080 on 6 Nov 2026.

Performance Over six months the shares fell 17.1%, against +5.8% for the median peer and +3.6% for the United Kingdom market (cap-weighted) — 2nd lowest of 17 in its peer set.

Growth Revenue grew 6.8% over the last twelve months (peer median +7.5%); the operating margin is 42.0% (peer median 11.0%).

Valuation It trades at 25.2× forward earnings against a peer median of 20.1× (4th most expensive of 17).

Price implies For today's price to make sense, revenue must grow about 12% a year for seven years (Req g). Recent delivered growth is +12%, so the hurdle is -1 pp: the price already allows for a slowdown.

Capital Return on invested capital runs 88.9 points above its cost of capital (10.8% WACC).

Next results Next results expected around 19 Jan 2027 (exchange calendar; dates can move).

Relative performance

809010011011 May 202611 Aug 20266 Nov 2026Peer median 108GAW.L 83
Six months, rebased to 100: Games Workshop against the median of its 16 peers (local-currency closes).

Games Workshop financials

Reported figures in GBP; fiscal year ends 2026-05-31. TTM = trailing twelve months.
TTMFY2025FY2024FY2023FY2022
Revenue£660M£660M£618M£526M£471M
Revenue growth—+7%+17%+12%—
Gross profit£478M£462M£443M£371M£320M
EBITDA£324M£324M£308M£246M£215M
Net income£206M£206M£196M£151M£135M
Free cash flow£238M£238M£226M£183M£179M
Capital expenditure£49.4M£49.4M£40.9M£32.6M£28.3M
Total debtn/a£56.0M£45.2M£47.2M£49.9M

Quarterly statements and history in the cockpit →

Games Workshop competitor charts

The default views of Competitor Analysis ▸ Charts, drawn from the same data. Open them in the cockpit to change the axes, pin companies and read every value.

Performance: 6-month against 1-month return

0%+50%0%+20%+40%GOLFMATTHOFDRASMDEE-BPII7951HAYWTGYMHASCALYAS78670022927832TNIEGAW.L6-month return →1-month return →
Up and to the right = strong over both horizons. Games Workshop is the large dot.

Fundamentals: revenue growth against valuation

-40%-20%0%+20%+40%20×40×60×GOLFMATTHOFDRASMDEE-BTGYMHASCALYAS002292TNIEGAW.LRevenue growth (TTM) →Forward P/E →
Further right = faster growth; higher = more expensive. The dashed lines are the peer medians. Games Workshop is the large dot.

Capital: growth delivered against growth the price implies

-10%0%+10%+20%+30%0%20%GOLFMATTHOFDRASMDEE-BPII7951HAYWTGYMHASCALYAS78670022927832GAW.LGrowth delivered (Del g) →Growth the price implies (Req g, 7 yrs) →
Above the diagonal = the price needs more growth than the company has been delivering; below = the price already allows for a slowdown. Games Workshop is the large dot.

Games Workshop competitors and peer comparison

Head to head with its named competitors (GAW.L vs HAS vs MAT vs ASMDEE-B.ST)
CompanyMarket cap6M returnRevenue growthOp. marginForward P/EReq g
Games Workshop GAW.L$7.15B-17%+7%42%25.2×11.7%
Hasbro HAS$16.6B+22%+19%31%17.3×-9.8%
Mattel MAT$4.39B0%+3%9%12.8×0.2%
Asmodee ASMDEE-B.ST$3.97B+39%+17%16%17.1×-1.8%

How Games Workshop compares with its peers

Peer set: Industry: the same industry and sector in any market, nearest in size. This is the same default set the interactive Competitor Analysis opens with.

Games Workshop against its 16 peers (data as of 6 Nov 2026)
MeasureGAW.LPeer medianRank in peer set
1-month return-1.6%+14.0%2nd lowest of 17
6-month return-17.1%+5.8%2nd lowest of 17
Distance from 52-week high-27.8%-16.5%5th lowest of 17
Revenue growth (TTM)+6.8%+7.5%7th lowest of 17
Operating margin42.0%11.0%highest of 17
Forward P/E25.2×20.1×4th most expensive of 17
Growth the price implies (Req g, 7 yrs)11.7%3.8%5th most demanding of 16
Growth delivered (Del g)+12.3%+5.3%5th highest of 16
Hurdle (Req g minus delivered)-0.6 pp-3.0 pp6th most demanding of 16
ROIC minus cost of capital+88.9 pp+0.7 pphighest of 17
EV / EBITDA16.1×11.6×3rd most expensive of 16
Net debt / EBITDA-0.4×0.9×5th least indebted of 16

Peer table

Peer set: Industry: the same industry and sector in any market, nearest in size
CompanyMarketMarket cap6M returnRevenue growthOp. marginForward P/EReq gDelivered g
Games Workshop GAW.LUnited Kingdom$7.15B-17%+7%42%25.2×11.7%+12.3%
Acushnet GOLFUnited States$4.72B-12%+7%13%20.0×3.8%+9.7%
Mattel MATUnited States$4.39B0%+3%9%12.8×0.2%+3.1%
Thor Industries THOUnited States$4.18B+5%0%3%22.3×16.0%-4.8%
Fluidra FDR.MCSpain$4.12B+4%+2%14%14.9×5.4%+8.0%
Asmodee ASMDEE-B.STSweden$3.97B+39%+17%16%17.1×-1.8%+11.9%
Polaris PIIUnited States$3.59B-8%+9%2%22.2×18.1%+0.4%
Yamaha 7951.TJapan$3.39B+7%+5%8%15.8×-1.7%+4.5%
Hayward HAYWUnited States$3.38B+11%+8%22%17.9×9.9%+5.1%
Technogym S.p.A TGYM.MIItaly$3.34B-32%+10%16%23.8×9.7%+14.9%
Hasbro HASUnited States$16.6B+22%+19%31%17.3×-9.8%-3.0%
Callaway Golf CALYUnited States$3.00B-4%-37%9%18.6×2.4%+5.3%
Amer Sports ASUnited States$18.3B-13%+30%13%21.9×23.5%+21.8%
Tomy 7867.TJapan$2.74B+89%+7%9%20.2×2.5%+13.9%
Alpha 002292.SZChina$2.08B+13%+2%9%72.3×28.4%+0.9%
Bandai Namco 7832.TJapan$26.1B+76%+9%15%25.5×-0.4%+12.7%
tonies TNIE.DEGermany$1.86B+24%+36%4%37.4×n/an/a

Questions

Who are Games Workshop's main competitors?
Named competitors: Hasbro (HAS), Mattel (MAT), Asmodee Group (ASMDEE-B.ST), Privateer Press (private or unlisted), Ravensburger (private or unlisted). The cockpit's measured peer set (industry) also includes Acushnet (GOLF), Mattel (MAT), Thor Industries (THO), Fluidra (FDR.MC), Asmodee (ASMDEE-B.ST), Polaris (PII).
Is Games Workshop expensive compared with its peers?
On forward p/e it trades at 25.2× against a peer median of 20.1×, 4th most expensive of 17 in its peer set. For today's price to make sense, revenue must grow about 12% a year for seven years (Req g). Recent delivered growth is +12%, so the hurdle is -1 pp: the price already allows for a slowdown.
How has Games Workshop stock performed?
Over six months to 6 Nov 2026 the shares returned -17.1% against +5.8% for the median peer; over one year +5.1%.

How these numbers are made. Returns are close-to-close in local currency. Revenue growth and margins are trailing twelve months. Req g is the revenue growth that today's enterprise value requires for seven years at the company's own cost of capital; Delivered g is what it actually grew; the gap is the hurdle (honest precision about ±8 points, so read the ranking more than the decimal). No fair values, price targets or analyst ratings are shown, by design. Method and validation.