Korean social-casino game publisher operating free-to-play slot/casino apps, majority owner of US-listed DoubleDown Interactive.
Korean social-casino game publisher operating free-to-play slot/casino apps, majority owner of US-listed DoubleDown Interactive.
Earns from sales of virtual chips and bonuses in free-to-play casino games that pay out no real money. Most revenue comes through the US-listed DoubleDown unit it bought from IGT, so the Korean parent is largely a holder of that business plus its own smaller game portfolio.
In one line: A Korean-owned version of Playtika/DoubleDown — social casino apps monetized via in-app pu.
Moat: narrow (brand, installed base). Long-run top-tier position in the niche social-casino app category, though the sector's user base is mature and slow-growing.
Headquarters: Seoul, South Korea · Founded: 2012 · Employees: 383
Size DoubleUGames (192080.KS) is a South Korea Communication Services company (Packaged Software) with a market value of $795M, the 267th largest of 495 South Korea companies the cockpit tracks. Shares closed at ₩55,000 on 6 Nov 2026.
Performance Over six months the shares fell 10.0%, against -9.9% for the median peer and -24.5% for the South Korea market (cap-weighted) — 6th lowest of 12 in its peer set.
Growth Revenue grew 24.5% over the last twelve months (peer median +16.0%); the operating margin is 32.6% (peer median 17.3%).
Valuation It trades at 5.7× forward earnings against a peer median of 14.8× (2nd cheapest of 11).
Capital Return on invested capital runs 8.1 points above its cost of capital (5.6% WACC).
Next results Next results expected around 17 Nov 2026 (exchange calendar; dates can move).
| TTM | FY2025 | FY2024 | FY2023 | FY2022 | |
|---|---|---|---|---|---|
| Revenue | ₩802B | ₩720B | ₩633B | ₩582B | ₩617B |
| Revenue growth | — | +14% | +9% | -6% | — |
| Gross profit | ₩513B | ₩440B | ₩373B | ₩346B | ₩355B |
| EBITDA | ₩288B | ₩252B | ₩261B | ₩222B | ₩196B |
| Net income | ₩179B | ₩131B | ₩187B | ₩149B | -₩132B |
| Free cash flow | ₩264B | ₩236B | ₩273B | ₩95.2B | ₩118B |
| Capital expenditure | ₩977M | ₩941M | ₩2.75B | ₩689M | ₩1.26B |
| Total debt | ₩18.7B | ₩21.9B | ₩25.8B | ₩49.3B | ₩59.3B |
The default views of Competitor Analysis ▸ Charts, drawn from the same data. Open them in the cockpit to change the axes, pin companies and read every value.
| Company | Market cap | 6M return | Revenue growth | Op. margin | Forward P/E | Req g |
|---|---|---|---|---|---|---|
| DoubleUGames 192080.KS | $795M | -10% | +25% | 33% | 5.7× | n/a |
| Playtika PLTK | $931M | -33% | +6% | 17% | 3.8× | -16.4% |
| DoubleDown Interactive Co., Ltd. Sponsored ADR DDI | $682M | +17% | +14% | 38% | 5.6× | n/a |
| Light & Wonder, Inc. Shs Chess Depository Interests Repr 1 Sh LNW.AX | $6.22B | +1% | 0% | 27% | 9.4× | -8.5% |
Peer set: Industry: the same industry and sector in any market, nearest in size. This is the same default set the interactive Competitor Analysis opens with.
| Measure | 192080.KS | Peer median | Rank in peer set |
|---|---|---|---|
| 1-month return | -4.0% | +4.4% | 2nd lowest of 12 |
| 6-month return | -10.0% | -9.9% | 6th lowest of 12 |
| Distance from 52-week high | -28.1% | -36.0% | 6th highest of 12 |
| Revenue growth (TTM) | +24.5% | +16.0% | 5th highest of 12 |
| Operating margin | 32.6% | 17.3% | 3rd highest of 12 |
| Forward P/E | 5.7× | 14.8× | 2nd cheapest of 11 |
| ROIC minus cost of capital | +8.1 pp | +5.8 pp | 5th highest of 10 |
| EV / EBITDA | 2.1× | 8.7× | cheapest of 11 |
| Net debt / EBITDA | -3.5× | -1.4× | 3rd least indebted of 11 |
| Company | Market | Market cap | 6M return | Revenue growth | Op. margin | Forward P/E | Req g | Delivered g |
|---|---|---|---|---|---|---|---|---|
| DoubleUGames 192080.KS | South Korea | $795M | -10% | +25% | 33% | 5.7× | n/a | n/a |
| Netmarble 251270.KS | South Korea | $2.02B | -30% | +10% | 11% | 5.7× | -8.0% | +2.7% |
| NC 036570.KS | South Korea | $2.98B | -23% | +35% | 14% | 9.3× | -4.8% | -9.0% |
| Trade Desk (The) TTD | United States | $6.11B | -44% | +12% | 20% | 121.4× | -5.8% | +28.2% |
| Krafton 259960.KS | South Korea | $6.94B | -17% | +55% | 30% | 12.4× | -18.5% | +14.8% |
| Naver 035420.KS | South Korea | $20.3B | -10% | +15% | 17% | 15.5× | -0.6% | +17.8% |
| Konami 9766.T | Japan | $23.5B | +45% | +25% | 33% | 25.7× | -1.5% | +12.6% |
| Roku ROKU | United States | $23.9B | +24% | +21% | 8% | 39.1× | 39.6% | +21.6% |
| Roblox RBLX | United States | $35.3B | +18% | +32% | -20% | n/a | 15.7% | +39.6% |
| Take-Two Interactive TTWO | United States | $40.2B | -3% | +15% | -1% | 26.7× | 44.7% | +14.6% |
| NTES 9999.HK | Hong Kong | $81.4B | +8% | +10% | 35% | 14.0× | -3.5% | +8.1% |
| Tencent 0700.HK | Hong Kong | $482B | -11% | +16% | 32% | 12.5× | 6.4% | +8.5% |