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← CockpitCompetitor Analysis › RBLX Roblox Corp. Class AOpen in the cockpit ↗

Roblox Corp. Class ARBLXCompetitor analysis, valuation and peers

United States · USD·Communication Services›Packaged Software

US online platform where users create, share and play user-generated 3D games and experiences, popular with younger players.

Momentum leader 90
Mkt cap
$35.3B
US dollars, full cap
Free float
95%
of shares outstanding
$/day
$517M
20-day average traded
Fwd P/E
n/m
no positive forecast
ROIC−WACC
n/a
WACC 11.8%
Hurdle
-24 pp
Req g minus delivered
Official | Implied
BBB- / BBB-
agencies · bond market
Next earnings
97 days
11 Feb 2027
Close · USD$49.30
1D+3.5%
1W+14.7%
1M+8.3%
3M+33.1%
6M+17.6%
YTD-39.2%
1Y-51.8%
ATR %6.6%
Beta1.61
52w lowhigh54.5% off high

What Roblox does

US online platform where users create, share and play user-generated 3D games and experiences, popular with younger players.

Players buy Robux, its virtual currency, and spend it inside experiences built by independent creators, who receive a share of that spending that Roblox converts into cash; Roblox keeps the rest and pays for servers, payments and app-store fees. It recognizes spending gradually over a paying user's typical lifetime, so sales lag bookings.

Products and services

  • Roblox platform (games/experiences)
  • Robux virtual currency
  • Developer tools (Roblox Studio)
  • Advertising (Roblox Ads)

Customers

  • Players (mostly under-18)
  • Independent developers/creators

Where it sits in the supply chain

  • Software/gaming platform
  • User-generated content gaming platform
  • Younger gamers, independent…

What could go right

  • Daily active user/engagement growth
  • Advertising monetization ramp

What could go wrong

  • Child safety/regulatory scrutiny
  • Monetization/Robux economy dependency

Moat: narrow (network effects, installed base, brand). Large network of creators and players reinforces itself, though competition for younger gamers' time is intense.

Headquarters: San Mateo, California, US · Founded: 2004 · Employees: 3,065

Named competitors

Roblox at a glance

Size Roblox (RBLX) is a United States Communication Services company (Packaged Software) with a market value of $35.3B, the 324th largest of 3,117 United States companies the cockpit tracks. Shares closed at $49.30 on 6 Nov 2026.

Performance Over six months the shares gained 17.6%, against +8.1% for the median peer and -1.1% for the United States market (cap-weighted) — 3rd highest of 6 in its peer set.

Growth Revenue grew 32.1% over the last twelve months (peer median +15.3%); the operating margin is -19.8% (peer median 17.3%).

Valuation It trades at 5.8× enterprise value to sales against a peer median of 3.9× (3rd most expensive of 6).

Price implies For today's price to make sense, revenue must grow about 16% a year for seven years (Req g). Recent delivered growth is +40%, so the hurdle is -24 pp: the price already allows for a slowdown.

Credit Roblox has 1 bond outstanding ($1.00B), rated BBB- by the agencies and trading like BBB- at a weighted spread of 144 bp.

Short interest Short interest is 3.8% of the free float (15 Oct 2026).

Next results Next results expected around 11 Feb 2027 (exchange calendar; dates can move).

Relative performance

10012014011 May 202611 Aug 20266 Nov 2026RBLX 119Peer median 109
Six months, rebased to 100: Roblox against the median of its 5 peers (local-currency closes).

Roblox financials

Reported figures in USD; fiscal year ends 2025-12-31. TTM = trailing twelve months.
TTMFY2025FY2024FY2023FY2022
Revenue$5.90B$4.89B$3.60B$2.80B$2.23B
Revenue growth—+36%+29%+26%—
Gross profit$1.61B$1.16B$963M$531M$364M
EBITDA-$912M-$1.01B-$830M-$1.04B-$725M
Net income-$972M-$1.07B-$935M-$1.15B-$924M
Free cash flow$1.57B$1.36B$643M$138M-$57.0M
Capital expenditure$388M$443M$181M$334M$428M
Total debt$1.91B$1.80B$1.81B$1.76B$1.56B

Quarterly statements and history in the cockpit →

Roblox competitor charts

The default views of Competitor Analysis ▸ Charts, drawn from the same data. Open them in the cockpit to change the axes, pin companies and read every value.

Performance: 6-month against 1-month return

0%+20%+40%0%+10%+20%TTWOROKU97660354209999RBLX6-month return →1-month return →
Up and to the right = strong over both horizons. Roblox is the large dot.

Fundamentals: revenue growth against valuation

+10%+20%+30%2×4×6×TTWOROKU97660354209999RBLXRevenue growth (TTM) →EV / Sales →
Further right = faster growth; higher = more expensive. The dashed lines are the peer medians. Roblox is the large dot.

Capital: growth delivered against growth the price implies

0%+20%+40%0%20%40%TTWOROKU97660354209999RBLXGrowth delivered (Del g) →Growth the price implies (Req g, 7 yrs) →
Above the diagonal = the price needs more growth than the company has been delivering; below = the price already allows for a slowdown. Roblox is the large dot.

Roblox competitors and peer comparison

Head to head with its named competitors (RBLX vs 0700.HK vs MSFT vs U)
CompanyMarket cap6M returnRevenue growthOp. marginEV / SalesReq g
Roblox RBLX$35.3B+18%+32%-20%5.8×15.7%
Tencent 0700.HK$482B-11%+16%32%4.4×6.4%
Microsoft MSFT$3.94T+28%+18%47%11.6×17.2%
Unity Software U$22.7B+83%+14%-14%11.3×33.5%

How Roblox compares with its peers

Peer set: Industry: the same industry and sector in any market, nearest in size. This is the same default set the interactive Competitor Analysis opens with.

Roblox against its 5 peers (data as of 6 Nov 2026)
MeasureRBLXPeer medianRank in peer set
1-month return+8.3%+4.4%2nd highest of 6
6-month return+17.6%+8.1%3rd highest of 6
Distance from 52-week high-54.5%-13.7%lowest of 6
Revenue growth (TTM)+32.1%+15.3%highest of 6
Operating margin-19.8%17.3%lowest of 6
EV / Sales5.8×3.9×3rd most expensive of 6
Growth the price implies (Req g, 7 yrs)15.7%-0.6%3rd most demanding of 6
Growth delivered (Del g)+39.6%+14.6%highest of 6
Hurdle (Req g minus delivered)-23.8 pp-11.6 ppleast demanding of 6
Bond spread144 bpn/a—

Peer table

Peer set: Industry: the same industry and sector in any market, nearest in size
CompanyMarketMarket cap6M returnRevenue growthOp. marginEV / SalesReq gDelivered g
Roblox RBLXUnited States$35.3B+18%+32%-20%5.8×15.7%+39.6%
Take-Two Interactive TTWOUnited States$40.2B-3%+15%-1%6.2×44.7%+14.6%
Roku ROKUUnited States$23.9B+24%+21%8%3.9×39.6%+21.6%
Konami 9766.TJapan$23.5B+45%+25%33%5.8×-1.5%+12.6%
Naver 035420.KSSouth Korea$20.3B-10%+15%17%1.9×-0.6%+17.8%
NTES 9999.HKHong Kong$81.4B+8%+10%35%3.5×-3.5%+8.1%

Roblox bonds and credit

Roblox has 1 bond outstanding with $1.00B face value. The agencies rate it BBB-; its bonds trade like BBB-. Weighted yield 6.09%, a spread of 144 bp over government bonds.

Every bond, yield and spread in the cockpit →

Questions

Who are Roblox's main competitors?
Named competitors: Epic Games (Fortnite/Unreal) (private or unlisted), Tencent Holdings (0700.HK), Minecraft (Microsoft) (MSFT), Unity Software (U). The cockpit's measured peer set (industry) also includes Take-Two Interactive (TTWO), Roku (ROKU), Konami (9766.T), Naver (035420.KS), NTES (9999.HK).
Is Roblox expensive compared with its peers?
On ev / sales it trades at 5.8× against a peer median of 3.9×, 3rd most expensive of 6 in its peer set. For today's price to make sense, revenue must grow about 16% a year for seven years (Req g). Recent delivered growth is +40%, so the hurdle is -24 pp: the price already allows for a slowdown.
How has Roblox stock performed?
Over six months to 6 Nov 2026 the shares returned +17.6% against +8.1% for the median peer; over one year -51.8%.

How these numbers are made. Returns are close-to-close in local currency. Revenue growth and margins are trailing twelve months. Req g is the revenue growth that today's enterprise value requires for seven years at the company's own cost of capital; Delivered g is what it actually grew; the gap is the hurdle (honest precision about ±8 points, so read the ranking more than the decimal). No fair values, price targets or analyst ratings are shown, by design. Method and validation.