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← CockpitCompetitor Analysis › 4680.T ROUND ONE CorporationOpen in the cockpit ↗

ROUND ONE Corporation4680.TCompetitor analysis, valuation and peers

Japan · JPY·Communication Services›Movies/Entertainment

Japanese operator of large indoor entertainment complexes offering bowling, karaoke, arcade games and darts.

≈ A Japanese Dave & Buster'sMomentum leader 84
Mkt cap
$2.22B
US dollars, full cap
Free float
58%
of shares outstanding
$/day
$16.6M
20-day average traded
Fwd P/E
16.3×
forward earnings
ROIC−WACC
+2.8 pp
WACC 6.4%
Hurdle
-21 pp
Req g minus delivered
Next earnings
5 days
11 Nov 2026
Close · JPY¥1,210
1D-7.8%
1W-1.9%
1M-5.3%
3M+0.2%
6M+41.5%
YTD+8.0%
1Y+5.3%
ATR %4.5%
52w lowhigh14.4% off high

What ROUND ONE does

Japanese operator of large indoor entertainment complexes offering bowling, karaoke, arcade games and darts.

Charges by the hour or by the play, plus a flat-rate pass for its sports activities (Spo-Cha), so revenue depends on how many people come and how long they stay. Each site is large and costly to open, so profit depends on traffic. It has built a US business since 2010, giving it a second market.

In one line: A Japanese Dave & Buster's.

Products and services

  • Bowling centers
  • Amusement arcade games
  • Karaoke/darts

Customers

  • Families and young adults seeking entertainment

Where it sits in the supply chain

  • Communication services
  • Leisure/entertainment venues
  • Bowling, karaoke, arcade entertainment…

What could go right

  • Consumer leisure spending recovery
  • US market expansion

What could go wrong

  • Consumer discretionary spending cyclicality

Moat: narrow (scale, brand). Large-format entertainment complexes and brand recognition are costly for smaller rivals to replicate.

Headquarters: Osaka, Japan · Founded: 1980 · Employees: 2,364

Named competitors

ROUND ONE at a glance

Size ROUND ONE (4680.T) is a Japan Communication Services company (Movies/Entertainment) with a market value of $2.22B, the 454th largest of 1,379 Japan companies the cockpit tracks. Shares closed at ¥1,210 on 6 Nov 2026.

Performance Over six months the shares gained 41.5%, against +3.4% for the median peer and +1.8% for the Japan market (cap-weighted) — 5th highest of 21 in its peer set.

Growth Revenue grew 20.7% over the last twelve months (peer median +0.9%); the operating margin is 15.0% (peer median 7.0%).

Valuation It trades at 16.3× forward earnings against a peer median of 28.7× (4th cheapest of 13).

Price implies For today's price to make sense, revenue must grow about 4% a year for seven years (Req g). Recent delivered growth is +25%, so the hurdle is -21 pp: the price already allows for a slowdown.

Capital Return on invested capital runs 2.8 points above its cost of capital (6.4% WACC).

Next results Next results expected around 11 Nov 2026 (exchange calendar; dates can move).

Relative performance

10012515011 May 202611 Aug 20266 Nov 20264680.T 142Peer median 103
Six months, rebased to 100: ROUND ONE against the median of its 20 peers (local-currency closes).

ROUND ONE financials

Reported figures in JPY; fiscal year ends 2026-03-31. TTM = trailing twelve months.
TTMFY2025FY2024FY2023FY2022
Revenue¥197B¥190B¥177B¥159B¥142B
Revenue growth—+7%+11%+12%—
Gross profit¥41.7B¥39.1B¥34.7B¥30.6B¥21.4B
EBITDA¥73.6B¥72.8B¥71.8B¥65.6B¥36.7B
Net income¥16.6B¥16.6B¥15.4B¥14.7B¥9.74B
Free cash flown/a¥30.0B¥42.6B¥47.4B¥24.0B
Capital expendituren/a¥30.9B¥21.6B¥15.5B¥11.8B
Total debt¥203B¥188B¥157B¥141B¥87.4B

Quarterly statements and history in the cockpit →

ROUND ONE competitor charts

The default views of Competitor Analysis ▸ Charts, drawn from the same data. Open them in the cockpit to change the axes, pin companies and read every value.

Performance: 6-month against 1-month return

0%+50%+100%0%+20%+40%+60%300144PFOCUS300182MSGR60159500006903269605EVT300133AMC1060002739PVRINOX603103ITVBATRATAH6007154680.T6-month return →1-month return →
Up and to the right = strong over both horizons. ROUND ONE is the large dot.

Fundamentals: revenue growth against valuation

-20%0%+20%+40%0×100×200×300144300182601595PRKS9605EVT3001331060002739PVRINOXITV4680.TRevenue growth (TTM) →Forward P/E →
Further right = faster growth; higher = more expensive. The dashed lines are the peer medians. ROUND ONE is the large dot.

Capital: growth delivered against growth the price implies

-25%0%+25%+50%+75%0%50%300144PFOCUS601595000069PRKS9605EVT1060PVRINOX603103ITVTAH4680.TGrowth delivered (Del g) →Growth the price implies (Req g, 7 yrs) →
Above the diagonal = the price needs more growth than the company has been delivering; below = the price already allows for a slowdown. ROUND ONE is the large dot.

ROUND ONE competitors and peer comparison

Head to head with its named competitors (4680.T vs 7832.T vs 7458.T vs 9166.T)
CompanyMarket cap6M returnRevenue growthOp. marginForward P/EReq g
ROUND ONE 4680.T$2.22B+42%+21%15%16.3×4.3%
Bandai Namco 7832.T$26.1B+76%+9%15%25.5×-0.4%
Daiichikosho 7458.T$1.13B+6%+4%11%13.0×-6.0%
GENDA 9166.T$754M+20%+47%3%16.4×n/a
Lucky Strike Entertainment LUCK$518M-54%+4%13%n/an/a

How ROUND ONE compares with its peers

Peer set: Industry: the same industry and sector in any market, nearest in size. This is the same default set the interactive Competitor Analysis opens with.

ROUND ONE against its 20 peers (data as of 6 Nov 2026)
Measure4680.TPeer medianRank in peer set
1-month return-5.3%+10.3%2nd lowest of 21
6-month return+41.5%+3.4%5th highest of 21
Distance from 52-week high-14.4%-18.9%9th highest of 21
Revenue growth (TTM)+20.7%+0.9%4th highest of 21
Operating margin15.0%7.0%6th highest of 21
Forward P/E16.3×28.7×4th cheapest of 13
Growth the price implies (Req g, 7 yrs)4.3%5.6%6th least demanding of 14
Growth delivered (Del g)+25.5%+18.0%3rd highest of 14
Hurdle (Req g minus delivered)-21.2 pp-7.6 pp4th least demanding of 14
ROIC minus cost of capital+2.8 pp-4.2 pp5th highest of 21
EV / EBITDA6.6×8.9×3rd cheapest of 10
Net debt / EBITDA1.9×2.8×5th least indebted of 11

Peer table

Peer set: Industry: the same industry and sector in any market, nearest in size
CompanyMarketMarket cap6M returnRevenue growthOp. marginForward P/EReq gDelivered g
ROUND ONE 4680.TJapan$2.22B+42%+21%15%16.3×4.3%+25.5%
Songcheng Performance Development 300144.SZChina$2.17B-29%-15%37%20.8×5.6%+20.1%
Prime Focus PFOCUS.NSIndia$2.36B-7%+29%16%n/a26.0%+12.6%
Beijing Jetsen Technology 300182.SZChina$2.36B+6%-23%9%37.1×n/an/a
MSG Rangers MSGRUnited States$2.37B+1,624%+2%-9%n/an/an/a
Shanghai Film 601595.SSChina$2.40B+47%-18%-2%264.9×57.0%+24.4%
Shenzhen Overseas Chinese Town 000069.SZChina$2.00B-25%-22%-32%n/a1.1%-17.4%
China Star Entertainment 0326.HKHong Kong$2.54B-10%-69%-157%n/an/an/a
United Parks & Resorts PRKSUnited States$1.81B+2%-4%21%11.4×0.2%+30.9%
Toei 9605.TJapan$2.77B+5%+3%20%23.5×-3.3%+11.5%
EVT EVT.AXAustralia$1.78B+39%+7%9%35.0×21.0%+18.0%
Zhejiang Huace Film & TV 300133.SZChina$2.79B+15%+44%8%50.4×n/an/a
AMC Entertainment AMCUnited States$2.80B+109%+6%5%n/an/an/a
Damai Entertainment 1060.HKHong Kong$1.74B-25%+22%6%13.9×-9.1%+22.0%
Ruyi Film Entertainment 002739.SZChina$2.94B-9%-8%3%34.1×6.7%+15.4%
PVR Inox PVRINOX.NSIndia$1.63B+47%+14%16%28.7×15.7%+88.3%
Hengdian Entertainment 603103.SSChina$1.62B-18%-27%-10%n/a36.1%+18.3%
Itv ITV.LUnited Kingdom$3.23B-16%+2%13%8.3×-2.8%+4.8%
Atlanta Braves BATRAUnited States$3.23B+1%+6%-9%n/an/an/a
Tabcorp TAH.AXAustralia$1.45B+28%0%9%28.6×5.5%+0.1%
Cultural Investment 600715.SSChina$1.43B+15%-27%-44%n/an/an/a

Questions

Who are ROUND ONE's main competitors?
Named competitors: Dave & Buster's (private or unlisted), Round1 rivals: local bowling/arcade operators (private or unlisted), Bandai Namco Holdings (7832.T), Daiichi Kosho (7458.T), GENDA (9166.T), Lucky Strike Entertainment (LUCK). The cockpit's measured peer set (industry) also includes Songcheng Performance Development (300144.SZ), Prime Focus (PFOCUS.NS), Beijing Jetsen Technology (300182.SZ), MSG Rangers (MSGR), Shanghai Film (601595.SS), Shenzhen Overseas Chinese Town (000069.SZ).
Is ROUND ONE expensive compared with its peers?
On forward p/e it trades at 16.3× against a peer median of 28.7×, 4th cheapest of 13 in its peer set. For today's price to make sense, revenue must grow about 4% a year for seven years (Req g). Recent delivered growth is +25%, so the hurdle is -21 pp: the price already allows for a slowdown.
How has ROUND ONE stock performed?
Over six months to 6 Nov 2026 the shares returned +41.5% against +3.4% for the median peer; over one year +5.3%.

How these numbers are made. Returns are close-to-close in local currency. Revenue growth and margins are trailing twelve months. Req g is the revenue growth that today's enterprise value requires for seven years at the company's own cost of capital; Delivered g is what it actually grew; the gap is the hurdle (honest precision about ±8 points, so read the ranking more than the decimal). No fair values, price targets or analyst ratings are shown, by design. Method and validation.