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← CockpitCompetitor Analysis › 002555.SZ 37 Interactive Entertainment Network Technology Group Co., Ltd.Open in the cockpit ↗

37 Interactive Entertainment Network Technology Group Co., Ltd.002555.SZCompetitor analysis, valuation and peers

China · CNY·Information Technology›Packaged Software

Mobile-game developer and publisher known for strategy and card-battle titles distributed in China and overseas.

≈ A Chinese mobile-game specialistMomentum weak 33
Mkt cap
$5.29B
US dollars, full cap
Free float
81%
of shares outstanding
$/day
$79.3M
20-day average traded
Fwd P/E
14.2×
forward earnings
ROIC−WACC
+8.4 pp
WACC 7.7%
Hurdle
+3 pp
Req g minus delivered
Next earnings
168 days
23 Apr 2027
Close · CNYCN¥16.32
1D-2.0%
1W+12.8%
1M-3.0%
3M-18.4%
6M-23.9%
YTD-30.9%
1Y-20.2%
ATR %3.9%
52w lowhigh47.4% off high

What 37 Interactive Entertainment Network Technology does

Mobile-game developer and publisher known for strategy and card-battle titles distributed in China and overseas.

Publishes mobile games it develops or licenses, earning from players' in-game purchases, and spends heavily on advertising to win players, so profit depends on whether a player's lifetime spending exceeds the cost of acquiring them. Overseas publishing, especially of strategy games, supplies a growing share of sales.

In one line: A Chinese mobile-game specialist.

Products and services

  • Mobile strategy games
  • Mobile card/RPG games
  • Overseas game publishing

Customers

  • Global mobile-game players

Where it sits in the supply chain

  • Media & entertainment
  • Video games
  • Mobile strategy/card-game development…

What could go right

  • Global mobile-gaming market growth

What could go wrong

  • Game hit-cycle dependence
  • Regulatory scrutiny of gaming content/spending

Moat: narrow (IP / patents, brand). A pipeline of successful mobile-game franchises drives repeat player spending.

Headquarters: Shanghai, China · Founded: 1999 · Employees: 3,138

Named competitors

37 Interactive Entertainment Network Technology at a glance

Size 37 Interactive Entertainment Network Technology (002555.SZ) is a China Information Technology company (Packaged Software) with a market value of $5.29B, the 481st largest of 4,839 China companies the cockpit tracks. Shares closed at CN¥16.32 on 6 Nov 2026.

Performance Over six months the shares fell 23.9%, against +21.6% for the median peer and -16.4% for the China market (cap-weighted) — 4th lowest of 19 in its peer set.

Growth Revenue fell 10.1% over the last twelve months (peer median +14.5%); the operating margin is 13.9% (peer median 16.8%).

Valuation It trades at 14.2× forward earnings against a peer median of 22.8× (3rd cheapest of 19).

Price implies For today's price to make sense, revenue must grow about 5% a year for seven years (Req g). Recent delivered growth is +2%, so the hurdle is +3 pp: the price needs faster growth than the company has been delivering — of companies that just grew 25–50% a year, 93.8% slowed down over the next four years.

Capital Return on invested capital runs 8.4 points above its cost of capital (7.7% WACC).

Next results Next results expected around 23 Apr 2027 (exchange calendar; dates can move).

Relative performance

8010012011 May 202611 Aug 20266 Nov 2026Peer median 123002555.SZ 75
Six months, rebased to 100: 37 Interactive Entertainment Network Technology against the median of its 20 peers (local-currency closes).

37 Interactive Entertainment Network Technology financials

Reported figures in CNY; fiscal year ends 2025-12-31. TTM = trailing twelve months.
TTMFY2025FY2024FY2023FY2022
RevenueCN¥14.9BCN¥15.9BCN¥17.4BCN¥16.5BCN¥16.4B
Revenue growth—-8%+5%+1%—
Gross profitCN¥11.5BCN¥12.0BCN¥13.5BCN¥13.0BCN¥13.2B
EBITDAn/aCN¥3.26BCN¥3.04BCN¥2.95BCN¥3.44B
Net incomeCN¥2.03BCN¥2.90BCN¥2.67BCN¥2.66BCN¥2.95B
Free cash flowCN¥1.82BCN¥3.60BCN¥2.70BCN¥2.01BCN¥3.38B
Capital expenditureCN¥205MCN¥354MCN¥572MCN¥1.31BCN¥320M
Total debtCN¥5.32BCN¥4.92BCN¥3.70BCN¥3.16BCN¥1.84B

Quarterly statements and history in the cockpit →

37 Interactive Entertainment Network Technology competitor charts

The default views of Competitor Analysis ▸ Charts, drawn from the same data. Open them in the cockpit to change the axes, pin companies and read every value.

Performance: 6-month against 1-month return

0%+50%+100%+150%0%+20%AUTO4704BBMPHASISLMNWAY301236002517SEZL688411002558VRNSACPKVYO4733600588002555.SZ6-month return →1-month return →
Up and to the right = strong over both horizons. 37 Interactive Entertainment Network Technology is the large dot.

Fundamentals: revenue growth against valuation

0%+50%+100%0×100×200×300×AUTO4704BBWAY301236002517SEZLOCTV688411002558VRNSACP002195002555.SZRevenue growth (TTM) →Forward P/E →
Further right = faster growth; higher = more expensive. The dashed lines are the peer medians. 37 Interactive Entertainment Network Technology is the large dot.

Capital: growth delivered against growth the price implies

0%+20%+40%0%20%40%AUTO4704BBMPHASISLMNWAY002517SEZLOCTV002558VRNSACPDOCSKVYO002555.SZGrowth delivered (Del g) →Growth the price implies (Req g, 7 yrs) →
Above the diagonal = the price needs more growth than the company has been delivering; below = the price already allows for a slowdown. 37 Interactive Entertainment Network Technology is the large dot.

37 Interactive Entertainment Network Technology competitors and peer comparison

Head to head with its named competitors (002555.SZ vs 002558.SZ vs 002602.SZ vs 0700.HK)
CompanyMarket cap6M returnRevenue growthOp. marginForward P/EReq g
37 Interactive Entertainment Network Technology 002555.SZ$5.29B-24%-10%14%14.2×5.0%
Giant Network 002558.SZ$5.61B-35%+105%48%10.0×-2.1%
Zhejiang Century Huatong 002602.SZ$14.0B-20%+28%21%11.1×-0.2%
Tencent 0700.HK$482B-11%+16%32%12.5×6.4%

How 37 Interactive Entertainment Network Technology compares with its peers

Peer set: Industry: the same industry and sector in any market, nearest in size. This is the same default set the interactive Competitor Analysis opens with.

37 Interactive Entertainment Network Technology against its 20 peers (data as of 6 Nov 2026)
Measure002555.SZPeer medianRank in peer set
1-month return-3.0%+4.6%5th lowest of 21
6-month return-23.9%+21.6%4th lowest of 19
Distance from 52-week high-47.4%-24.1%6th lowest of 21
Revenue growth (TTM)-10.1%+14.5%lowest of 21
Operating margin13.9%16.8%9th lowest of 21
Forward P/E14.2×22.8×3rd cheapest of 19
Growth the price implies (Req g, 7 yrs)5.0%15.6%5th least demanding of 16
Growth delivered (Del g)+2.1%+16.3%3rd lowest of 16
Hurdle (Req g minus delivered)+2.9 pp-8.7 pp5th most demanding of 16
ROIC minus cost of capital+8.4 pp+0.7 pp6th highest of 19

Peer table

Peer set: Industry: the same industry and sector in any market, nearest in size
CompanyMarketMarket cap6M returnRevenue growthOp. marginForward P/EReq gDelivered g
37 Interactive Entertainment Network Technology 002555.SZChina$5.29B-24%-10%14%14.2×5.0%+2.1%
AutoStore AUTO.OLNorway$5.20B+8%+17%33%27.4×18.5%+27.0%
Trend Micro 4704.TJapan$5.39B+18%+7%18%27.4×-4.1%+9.7%
BlackBerry BB.TOCanada$5.16B+48%+14%16%40.8×33.6%-8.6%
Mphasis MPHASIS.NSIndia$5.15B+15%+14%15%22.4×28.7%+10.6%
Lumine LMN.VCanada$5.14B+38%+15%21%18.1×15.6%+36.8%
Waystar WAYUnited States$5.45B+33%+21%24%15.8×7.5%+16.0%
iSoftStone Information Technology (Group) 301236.SZChina$5.13B-16%+13%0%105.2×n/an/a
Kingnet Network 002517.SZChina$5.47B-4%+62%29%13.7×6.3%+28.1%
Baige Online Digital Technology 2672.HKHong Kong$5.07Bn/a+34%-3%n/an/an/a
Sezzle SEZLUnited States$5.05B+146%+43%40%22.4×28.8%+50.3%
Octave Intelligence OCTVUnited States$5.60Bn/a+1%20%14.7×17.0%+1.3%
Beijing HyperStrong Technology 688411.SSChina$4.99B-29%+38%12%16.7×n/an/a
Giant Network 002558.SZChina$5.61B-35%+105%48%10.0×-2.1%+17.9%
Varonis Systems VRNSUnited States$5.63B+71%+18%-25%138.0×23.0%+16.3%
Asseco Poland ACP.WAPoland$4.85B+31%+2%11%23.5×4.0%+6.6%
Doximity DOCSUnited States$5.79B+25%+11%31%23.3×16.3%+25.5%
Shanghai Stonehill Technology 002195.SZChina$4.77B-34%+11%-25%284.5×n/an/a
Klaviyo KVYOUnited States$5.90B+36%+29%-2%19.7×7.0%+37.7%
OBIC Business Consultants 4733.TJapan$4.74B+62%+12%47%36.1×3.2%+11.9%
Yonyou Network Technology 600588.SSChina$4.72B-21%+4%-16%n/an/an/a

Questions

Who are 37 Interactive Entertainment Network Technology's main competitors?
Named competitors: Giant Network Group (002558.SZ), Zhejiang Century Huatong (002602.SZ), Tencent Games (0700.HK). The cockpit's measured peer set (industry) also includes AutoStore (AUTO.OL), Trend Micro (4704.T), BlackBerry (BB.TO), Mphasis (MPHASIS.NS), Lumine (LMN.V), Waystar (WAY).
Is 37 Interactive Entertainment Network Technology expensive compared with its peers?
On forward p/e it trades at 14.2× against a peer median of 22.8×, 3rd cheapest of 19 in its peer set. For today's price to make sense, revenue must grow about 5% a year for seven years (Req g). Recent delivered growth is +2%, so the hurdle is +3 pp: the price needs faster growth than the company has been delivering — of companies that just grew 25–50% a year, 93.8% slowed down over the next four years.
How has 37 Interactive Entertainment Network Technology stock performed?
Over six months to 6 Nov 2026 the shares returned -23.9% against +21.6% for the median peer; over one year -20.2%.

How these numbers are made. Returns are close-to-close in local currency. Revenue growth and margins are trailing twelve months. Req g is the revenue growth that today's enterprise value requires for seven years at the company's own cost of capital; Delivered g is what it actually grew; the gap is the hurdle (honest precision about ±8 points, so read the ranking more than the decimal). No fair values, price targets or analyst ratings are shown, by design. Method and validation.