Loading…

Sphere Entertainment (SPHR) backlog: remaining performance obligations

How much revenue Sphere Entertainment already has under contract, how fast it converts, and who it is with.

Data as of .

Sphere Entertainment backlog history

$0$500M$1BDec 2021Jun 2022Dec 2023Jun 2024Dec 2024Jun 2025Dec 2025Jun 2026Sep 2026Backlog (RPO)Trailing 12-month revenue
Remaining performance obligations at each quarter end (bars) against trailing twelve-month revenue (line).
Amounts in USD. Source: SEC XBRL filings.
Quarter endBacklog (RPO)TTM revenueCoverageCustomer prepayments
30 Sep 2026$385M$1.37B0.3 yrs$260M
30 Jun 2026$348M$1.36B0.3 yrs$227M
31 Mar 2026$384M$1.33B0.3 yrs$194M
31 Dec 2025$402M$1.22B0.3 yrs$250M
30 Sep 2025$411M$1.13B0.4 yrs$159M
30 Jun 2025$209M$1.10B0.2 yrs$83.2M
31 Mar 2025$195M$1.09B0.2 yrs$102M
31 Dec 2024$209M$1.13B0.2 yrs$138M
30 Sep 2024$134M$1.14B0.1 yrs$83.5M
30 Jun 2024$115M$1.03B0.1 yrs$97.2M
31 Mar 2024$121M$883M0.1 yrs$76.7M
31 Dec 2023$176M$723M0.2 yrs$78.4M

Questions

What is Sphere Entertainment's backlog?
Sphere Entertainment reported $385M of remaining performance obligations at 30 Sep 2026, down 6% from a year earlier and up 11% from the previous quarter. That is 0.3 years of trailing revenue already under contract. Book-to-bill last quarter: 1.14.
How fast does Sphere Entertainment's backlog turn into revenue?
Over the last twelve months Sphere Entertainment recognised revenue equal to about 353% of the backlog it started each quarter with.

About these numbers

Remaining performance obligations (RPO) are revenue a company has contracted but not yet recognised, as reported in its SEC filings (XBRL tag RevenueRemainingPerformanceObligation). Coverage = backlog ÷ trailing twelve-month revenue. Book-to-bill = (change in backlog + revenue) ÷ revenue. Conversion = revenue recognised ÷ the backlog at the start of each quarter, summed over four quarters. Counterparty values come from company filings and releases.